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The skulls I had active were Sputnik, Black Eye and
Ghost. I suggest you use Sputnik to assist with grenade jump distance.
Check HIH's skulls
guide for more info---> While searching for
hidden items in Delta Halo, I came upon this...
What is that!?
A closer look.
It sure reminds me of the switch in Zanzibar...
I wonder if it works like the switch in Zanzibar!
Unfortunately, the switch is floating pretty far out in
the middle of nowhere.
Here's how you get to the switch:
Make sure you are armed with one of the swords found
near the envy skull. To learn the location of the envy skull, click
here or visit
HIH ---> Also, make sure you are carrying a rocket
launcher, and try to be carrying a full load of grenades.
Play/run through the level normally until you reach the end of the
level. You should have a working sword, a bunch of grenades, and an
empty rocket launcher. Now do a RL/Sword Lunge to the
top of the nearest structure, and then do another lunge to the tower to
the right...
Tower Hopping
(Credit where it is due: the idea to RL/Sword lunge
into this area comes from a Dark Helmet video.) To do a RL/Sword Lunge: Get an enemy in your sights with
the rocket launcher (the sight needs to turn red) and press 'Y' to switch quickly to your sword. Then
quickly press Right Trigger. This tricks the game into thinking the sword
is locked on to an enemy, allowing for a long lunge. You see me switching
quickly (tapping 'Y' and Right Trigger) because this trick can often take
many attempts to accomplish. After you have flown to the
second tower, climb up to the next floor. I use the second player for a
boost. Then, kill the player with the grenades to create a pile of
grenades that you can pick from. Be careful with Sputnik on, because the
grenades can easily go flying off the edge if you don't aim down.
A Pile for Multiple Jumps
Now that you are in position, here is the simple but
difficult part: You need to do a single-grenade jump from this position to
the switch. I want to mention, again, that I had the Sputnik skull
activated. I suggest using a frag grenade. Plant it at
the very edge, back up quickly and move forward off the edge. Jump at
the very last possible moment. If you get enough distance, you will need
to be holding 'X' to activate the switch.
If you are lucky, the "Hold X to open gate" message will
appear, and if you are holding 'X' you should hear an clanking activation
sound. If you aren't lucky, the grenade pile & player 2
are there for multiple attempts. If you are very unlucky (like I was)
you will probably need to repeat this whole process several times, but
that's why I've tried to make this as simple and direct as possible.
Hold 'X' to open the gate
What gate!?
The Activated Switch Now... what
did it do? |
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